## Quaternion - Transformation ParametersThetransformation tab lets you add transformations to the Quaternion. For more information about transformation formulas and their meaning see Transformations.
You add transformations by double clicking onto a transformation formula in the compiler window or by selecting a transformation formula in the compiler window and pressing the "Add Transformation" image button in the parameter window. Of course, you should assign only Quaternion Transformations to a Quaternion, because only such transformations are prepared to obtain a quaternion number and return a quaternion number. Most other transformations won't work because they use illegal operations. Because a transformation simply "transforms" (or, in other words, takes a quaternion number and produces a quaternion number), it is possible to apply several transformations: The succeeding transformation takes as input the output from the preceding transformation.
And this indeed makes sense: Suppose you have a simple transformation which just "moves" the input area (takes the input value and adds a quaternion number).
Suppose you also have a transformation which does some rotation. If you now want to combine these two transformations you could write a more complicated transformation which "moves" |